Here is some of my extra reading from this module, these articles, including an audio timeline, the link between sound, smell and memory, and articles on interactive sound in media and film game parallels, helped me to develop my understanding of audio in media and the ways in which it works alongside visuals and with interaction to form a carefully planned experience for the audience.


Jim Evans. 1999. The first 130 years (Audio timeline). [ONLINE] Available at: http://web.archive.org/web/20010428160437/http://www.prostudio.com/studiosound/dec99/millen_first_130yrs.html

Rob Bridgett – Web.Arcive.org. 2013. Off screen sound in interactive media. [ONLINE] Available at: http://web.archive.org/web/20030204113842/http:/www.sound-design.org.uk/off.htm.

Rachael Rettner – Livescience.com. 2010. Brain’s link between sound, smell and memory revealed. [ONLINE] Available at: http://www.livescience.com/8426-brain-link-sounds-smells-memory-revealed.html.

Rob Bridgett – Web.Archive.org. 2002. Interactive music. [ONLINE] Available at: http://web.archive.org/web/20021203015700/http:/www.sound-design.org.uk/interactive.htm.

Filmsound.org. 2013. Film game parralels. [ONLINE] Available at: http://www.filmsound.org/game-audio/film_game_paralles.htm.

References: See bibliography [click here]


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